Diablo Immortal takes place between the events of Diablo 2 and Diablo 3. Your chosen adventurer must deal with the aftermath of Archangel Tyrael’s sacrifice and stop the Dreadlord’s minions from restoring the shattered Worldstone.
If you’ve played Diablo for a long time, you may already have chosen your favorite class and know how to play it. However, if this is your first time going to the hellish realm of Blizzard, I think you will need help in defeating the demonic monsters that are eager to tear your flesh.
Will you choose a wild barbarian who can use deadly melee attacks to cut down all enemies in his path? Perhaps Demon Hunter’s unique combination of stealth and long-range moves is more to your liking. And if you prefer to stay on the sidelines and keep your hands clean, you’ll surely love the idea of summoning minions with the Necromancer and forcing them to do your bidding. There are six completely different classes in Diablo Immortal, so let’s look at each one and explain how they work.
If you want to frolic, spin on the carousel of death and dip the demons in the dirt with their faces, then the barbarian is your class. Their skills are focused on crowd control, i.e., fast and effective AoE attacks. In addition, a fully upgraded barbarian gives teammates a 25% damage buff, making him an invaluable ally.
However, all of the barbarian’s attacks put him under attack and have a very long cooldown, so you’re a little more vulnerable than your bulging muscles seem. Also, as the enemies get more challenging, they hit the barbarian harder, so your ax-wielding hero might find he needs to retreat to regenerate health or wait for his skills to cool down before engaging again. This class is for those who want to beat, crush and break hellish creatures without thinking about strategy.
The Crusader is a more defensive melee class, with multiple AoE moves and lots of team-wide buffs to help teammates deal damage for you. Crusaders are also tanky, having the highest health of any of the six classes. They also have defensive skills that will help the squad mow down massive hordes or make it easier to fight one of the biggest bosses in the game.
If your goal is to draw the attention of enemies away from other party members, the Crusader is slightly more at risk of getting hit that stuns him for a short time or interrupts skills. In addition, his single target damage is relatively low compared to other classes, mainly due to his long cooldown. We recommend taking this role if you have a friend who plays Demon Hunter.
Like the barbarian, the Monk specializes in getting close and smashing the heads of demons. However, the Monk is much more agile and can sometimes deal massive damage, but he is arguably better able to support his teammate’s thanks to a set of powerful support skills. As such, the Monk is one of the most versatile classes regarding builds.
This flexibility comes at the cost of careful strategizing and ability management to get the most out of this class. Since monks are great with allies, their viability in single-player is somewhat limited, forcing you to create specific builds that can seem entirely limited after a while. Monk is perfect for you if you can’t decide between support and damage.
The Demon Hunter fills two different roles in the Diablo Immortal class roster. First, they are incredibly mobile, as they can fire their twin crossbows and use abilities while moving. Secondly, they have the best single target DPS in the game, making them a formidable opponent in PvP and against PvE bosses.
There are also disadvantages: they have a small supply of health and do not support allies well. A demon hunter must always watch his surroundings because a few good hits are enough to take him out of action. Ranged enemies also have an advantage against the Demon Hunter, who is often busy against melee fighters. If you have a good reaction, then in experienced hands, the Demon Hunter is a deadly character.
Imagine yourself as a general in an armchair? With the Necromancer, you only need to resurrect a few skeletons or other previously deceased minions to fight Diablo’s forces. Sure, their methods are unusual, but who doesn’t love to kick back and relax while everyone else is doing the hard work? If a skeleton or other undead minion falls in combat, the Necromancer snaps his bony fingers to replenish his army.
If in past issues of the Diablo series, Necromancers were flimsy, then in Diablo Immortal, they are more durable. However, you need to be constantly moving – especially if you’re using the taunt ability to draw enemies away from your minions – and the Necromancer is relatively slow. Also, if you haven’t played a necromancer before, it will be difficult for you to figure out how to extract energy directly from corpses.
Finally, if you prefer a more traditional approach to magic, the sorcerer has all the fireballs, arcane blasts, and freeze spells you could ever need. In addition, the wizard can combine spells to create deadly combos or status effects that can turn the tide of battle.
Despite their potential power, wizards are infamous glass warriors. They can constantly cast spells, but as soon as an enemy gets close enough to them to strike, most of the wizard’s health is gone. They aren’t as flimsy as Demon Hunters and can teleport if things get too hectic, but it’s still not a good idea to be on the front lines. When playing this class, you should pay attention to the long cooldowns of spells: if demons appear and you don’t have spells that can send them back to hell, it’s easy to get cornered. If you don’t mind positional play, these disadvantages shouldn’t become too serious.
That’s all you need to know when choosing the suitable class for you. Of course, the further you level up your heroes, the more your play style will depend on items. That’s the beauty of Diablo Immortal!